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Main » 2009 » October » 29 » Mob Wars Boss Stats {Facebook}
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Mob Wars Boss Stats {Facebook}

"I believe that when the body is strong, the mind thinks strong thoughts."

  - Henry Rollins



Need help choose where to place your stat points when you level? These tips will guide you to a stronger character:

The Importance of Stats
At lower levels, your stats are critical. They are a major determining factor in fights. Boss size is not critical, so variations in stats often determines victory. Raising your energy levels so you can pull higher level jobs is also key.

As you progress in level, stats rapidly diminish in importance. Mob size takes over from stats in determining fights. The number of levels between gaining new jobs also increases, meaning you don't have to invest a huge amount in energy.

At higher levels, stats once again take center stage. Mobsters will get to a point where they max out there mob size, and are fighting mobster who have done the same. You also need tremendous amounts of money and experience, so jobs can become important to some. Finally, the variations between stats becomes much more pronounced, so its important to have a plan from the beginning to maximize your character effectiveness.

Choose Your Path
You must decide whether you primarily want to be a fighter, to level as fast as possible, or make (and keep) money. The sooner you decide, the sooner you can begin setting up your stats accordingly.

If you primarily want to be a fighter, invest heavily in attack. You'll also want to spend some points on health, and eventually add more stamina.

If you primarily want to make money, invest heavily in defense. You'll also want to spend some points on energy, and some on health.

If you want to make level fast, invest heavily in energy and attack.

Starting Out
This pretty much applies to all styles of play. Under level 10, you will want to put as many points as possible into energy. All characters will rely heavily on jobs to level early on, so make sure you have enough energy to pull all types.

Once you get your energy up to about 20, then start branching out into the areas you will need. Tycoons should invest in defense, bulletproof characters should start investing in attack, and insomniacs should keep investing in energy and start putting some in attack.

Defense
Adding Points to defense is key if you have a lot to lose. This applies primarily to wealth property owners, where you are gaining a lot of income while you are offline, and are susceptible to attack.

Defense does two things. First, it increases your chances of winning against an attacker. More importantly for those with lots of money, a high defense limits or completely eliminates the amount of money an attacker will get from you if they succeed. If an attacker can beat you but can't steal any money, they will move on.

Some fighters also put stats in defense, but I'm undecided if it's wise to do so. It will help you defend against retribution attacks, but most fighters mark easy prey that probably don't have the ability to defeat them anyway. If you're a fighter, invest sparingly.

Attack
The key stat for those who want to make their living fighting. Fighting increase your ability to win attacks, and increases the booty you haul in. This is also an important stat for those who want to level fast. To maximize the rate your character gains levels, you will need to pull every job you can, AND fight (and win) as much as you can every playing session.

Energy
Critical stat for those who want to pull lots of jobs. Energy, even for insomniacs, regenerates slowly so almost all classes should invest some points in extra energy.

Health
I'm mixed on the value of adding a lot of health, at least at lower levels. It is handy to have if you are fighting often, but getting healed in the hospital doesn't really cost that much. It will keep you from getting hospitalized from multiple attacks, but not much else. Having a lot of health also won't protect you from hits - it will just take more attacks to finish the job. This may change as you level your character, but starting out don't invest more than a few points in health.

Stamina
This is a wasted stat for lower level players. Stamina regenerates fast for all characters. It also costs 2 stat points to get 1 point of stamina. Even if you are a fighter, I wouldn't bother putting more than a point in it until you get above level 30.

One place stamina IS critical is when you want to pull a lot of hits. You will need every once of stamina, and then some, to make your living pulling hits. So don't waste much on it initially, but be aware that at some point you may want to invest in it more heavily.

A good tactic to use during your playing session is to use up all your attacks first, then do any jobs or banking you have to do. Heal up, and by this time, you will have regenerated most, if not all, your stamina. Then launch another round of attacks before logging off. This basically gives you 5-6 attacks per playing session, even if you only have 3 stamina.


Flexible Strategy
Just because you start out as a fighter stat-wise doesn't mean you have to or should remain that way. I have respeced my character continually as I've risen in level, depending upon my current needs. Here are some examples:

  • At lower levels, I hardly had any mob members, so I invested heavily in defense. Also, as an insomniac, I wanted to hold onto what little money I had, so defense was critical up to level 20.
  • Between levels 40-60, I dumped tons of points into energy so I could do more jobs to help me level faster, and get the special weapons now available in Mob Wars (like the tactical shotgun).
  • Around level 65, my mob size was smaller than most of my opponents, so I again invested heavily in defense while frantically recruiting mob members.
  • Around level 85, my mob size was maxed out, so I went full throttle into attack points so I could attack and defeat mobsters who are also maxed out, and to start making money pulley hits.
Views: 529 | Added by: deejayisea | Rating: 0.0/0
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